Showing posts with label sex. Show all posts
Showing posts with label sex. Show all posts

Sunday, March 23, 2008

The Latest From The I

I just decided to update the Source of War design document and show it to you guys...so, knock yourselves out. Remember, its MINE...and I will sue, it saves me the work of actually making the game.



I also decided to give up on OpenGL...or at least I'm having an existential crisis. I'm still going to do the Skeletal Animation Tutorial though, so don't worry, my fellow brethren who I betrayed.

Just because I'm giving up OpenGL doesn't quite mean that LunaLib is out of the picture. I'm still going to work on it. Its just that from now on, I'll make directX my favourite development platform.

As I said, existential crisis.

Too bad I don't really have much more to talk about, so...here's a Smash video:



and:

Later!!

Friday, March 21, 2008

Holidays!

Well, finally mock exams are over. I'm actually on my easter holiday break. Nothing to do now apart from cheap sex and Red Alert 2 lol. A lot of crap happened during the exam period, but the exams themselves were pretty easy.

I suppose that last blog post wasn't all that short after all. Since I have 11 days free, I'm gonna probably write a "LITTLE" tutorial on Skeletal Animation. This will be different from the rest so far as:

IT WILL USE openGL alone!!

Thats right, no Irrlicht, no Newton. I've gotta admit, its going to be a lot of work, especially since no 3d model file format supports everything I need. Some of you might be thinking about X and COLLADA files, but X files are hell to read and COLLADA is more of an interchange format. I've decided to write my own file format.

Then I realized that was a practical idea, especially for LunaLib. Instead of having to write small loaders for about 5 different model file formats, I write one large loader for a file format containing everything I need, like tangents and bones. The best part is, since I made it, I know everything I need to know about it.

Two other things before I go.

I have created a Devblog for Lunatek at http://lunatekdevblog.blogspot.com . It should keep you informed about things performing to LunaLib and our games. I won't be the only one posting. Sometimes Marc, Stephen and other staff members will post.

Next, take a peek at this image. It caught my eye on wikipedia so I just decided to show it here.

Free Image Hosting at www.ImageShack.us


That image compares the styles in which characters were drawn in older animes to how they were drawn in newer animes. Interesting.

Now, this next image is a challenge that I'm going to give Stephen. Stephen's a good artist, but he's lazy, so I don't know the FULL extent of his abilities. I'm going to see if he can draw the picture below, but in different clothes and a different pose. If he does, I'll be REALLY impressed.

Free Image Hosting at www.ImageShack.us

And to be honest, I don't know who the person in the image is.
*Grabs helmet and runs to bunker...*

Oh well.

See ya!

Friday, March 7, 2008

Halfway Through Hell

Well, that was pretty much it for my first week of mock exams. I had no exams for like 3 days out of the whole week so I spent the time at home.

In an unexpected plot twist, our protagonist, Gavin found the Biology mock exams unusually easy, but the Chemistry very difficult. He hoped that the Chemistry was marked relatively, so he would have excelled(relatively), coming second only to Clive, who he believed had psionic powers, which enabled him to create a mental feedback loop with his Chemistry textbook(known to normal humans as studying).

As for English, it was a breeze....simple, easy English. I R DA SEX!!!!

Well, mock exams end week after next, screw it, I have a few more free days.

As you might see, I made a few updates to the blog. I changed the layout and replaced the donate button with something less antisocial, thats right, a COMMENTS box !!!! DUM-DUM-DA!!!

No videos this time...maybe when you grow up. No pictures of little girls either Javon ( A.K.A "Sparky).

Sunday, March 2, 2008

WARNING: Old Hip-Hop



That song was Chanel Live's Sex For the Sport. If you liked that let me tell you, there are a LOT of old great hip-hop songs. Today, I typed up a design document for my game...you know the one the Lunatek Engine is supposed to be used in. Its nowhere near complete, but I decided to give all you wonderful people a look. Normally, I'd force you to download it, but I found this wicked thing called ScribD, which is like Youtube for businessmen lol.

Read this doc on Scribd: AOWDD1


Yeah, its a mouthful and I do apologize for the googled graphics.

Tata!

Saturday, March 1, 2008

Lilly Allen?!!

Technically, there's nothing wrong with her name upon close inspection, but still, it just sounds wierd. She's not exactly beautiful either, but her songs aren't actually half bad...if you like British accents. Still, the main reason I picked her as the topic of this blog posting is because I saw the video for the song Driving Me Wild with Common, and was immediately impressed. I also listened to Smile. Great. LDN, not all that, but still ain't bad.



Anyway, I studied a little bit more since I have mock exams on Monday. I think I'm pretty well prepared since I've probably been harping on it for the past month.

I've decided to spend half my summer holidays working on the LunaLibs as well as the Lunatek website. The other half should be dedicated to working out, meeting people, screwing around and putting NLP tricks to good use.

TTFN,

Saturday, February 2, 2008

Fighting My Way Through This Life

Well, Easter Holidays are coming up. The thing is for me, they're not going to be holidays, since I have mock exams coming up after them. I've been studying too much lately, so I decided to frag some punks to take the stress of. Well that didn't seem to work, so I decided to program some stuff. No, the second Python-Irrlicht tutorial isn't ready yet,its a lot of work, and I'm really too lazy.

However, I did do a simple tutorial on Irrlicht-Newton integration. I made a simple demo that has a sphere falling under the influence of gravity, to hit the ground. It teaches the basics of Newton and a little bit of design theory, so grab it.

Also, I hope you've noticed the donate button. Stick your pointer in it and send me some money please lol!!

Wednesday, December 19, 2007

Friends, Power, Sex and Halo

After reading that title, you're probably thinking, what the hell ?! Well, I needed a catchy title,so I decided to used it to appeal to all the bleeding hearts, megalomaniacs, nymphomaniacs and halophiles. Lets start in order of importance. That means Halo. I'm getting Halo 3, I'm getting Halo 3, la-la-la-la-la-la-la. Seriously. Also, a friend of mine is getting better in Halo. He actually almost beat me when we were playing with guns. I beat him, 25-14 when we were playing with swords alone though.

For the hell of it, I'll just skip sex. "But wait," you say,"skip sex?!!! Is this guy retarded?" No seriously, there are more pressing issues. Earlier, I used the word megalomaniac. That means a pathological egotist.

In English now. That means a power hungry nutjob. Have you ever thought about strategy games nowadays? Basically, in my opinion, they're helping to raise armchair generals, who believe that soldiers are expendable. Think about it. This is more pronounced in futuristic RTS games (think Starcraft, how many Terran marines did we waste?).
Before anybody decides to email me, I should just say I'm not knocking RTS games. I'm an avid RTS gamer. In fact FPS, RTS and RPG games are my favourite genres. I'm just saying that RTS games nowadays seem to encourage throwing out hordes of units to kill your enemies, rather than carefully using a small group of units to destabilize your enemy.Ranting done. Proceed, soldier... the Rear Admiral waits.

While we're on the topic of Warcraft by the way, look at this. Its a video of Warcraft 3 being played on a touch screen.



This was developed by Mitsubishi Electric Research Labs, whose website can be found here(click me bitch!).

Okay, now how do friends come in?

Well, for this post, I decided to focus on one friend, whose birthday is tomorrow, the 20th of December. Sadly, she's sick. I hope she recovers by tomorrow. She's really a nice person, once you get past the quirkiness and the annoyingness and the randomness and the ... . Anyway, I'm just kidding. She's a good friend. She really easygoing and has what I call natural crack, she's always energetic.

So Cammy, I'll let the image do the speaking since a picture is worth a thousand words.



Ummm, oops lol. Just kidding. You know science could never replace you

Here ya go sport:



Love ya(like a sis)!


Tata for now people!!!

Wednesday, December 5, 2007

Another Post

Well, I'm still fairly new to blogging, but I figured I should talk about C++(since I have nothing else to write).

*sigh*

C++
is a programming language. Nuff said.

Okay, I'll try and be more specific than that. C++ is an object oriented, general purpose programming language created by Dr. Bjarne Stroustrup in the early 1980s at Bell Labs. It supports features such as operator overloading, preprocessors, templates, encapsulation and inheritance.

So how does all of this mean remotely anything a man addicted to Pepsi?

Well, as an ardent follower of video games, I should point out that C++ is general purpose, for all the right reasons. C++ can be used to program everything, from operating systems to video games.(I really learnt it for the second reason).

Well, all that aside, Christmas is coming up really fast. I actually hope that this holiday drags along, as when I return to the loop in January, its gonna be nothing but work and sex. Ermm, well mostly work.

This Christmas, I plan to visit friends and family and brush up on my C++, and actually start a useful project. My idea was a COM control to replace Flash.

We all know Flash is good for 2d stuff, and 3d can be faked, but Shockwave is sorta slow and not used much. My idea was to create a COM control based off the Irrlicht Engine(http://irrlicht.sourceforge.net) and openAL. This allows graphics and audio to execute as a control inside a webpage. I was planning to use Python as a scripting language to control all this. I haven't come up with a name yet though, so for now I'll call it Cerberus. Imagine:


Oh well. Oh yeah, Lunatek is the name of my company. It currently has 3 employees. We mostly work on ...nothing. Oh well.

Pepsi calls, ADD is at my door.